Skip to content

Cerddor spells

Level 1

Appeasing Song

This song tames even the wildest orc and makes him peaceful and gentle.
Any thought of harming the singer will disappear.
The magician can move to a neighboring region unmolested.
Components Lvl Type Rank Ship Dist.
2 aura 1 Pre-c. 5

COMBATSPELL [LEVEL n] "Appeasing Song"

Jugglery

Cerddor mages are the leading jugglers among the mages, they love to entertain the people and be the center of attention.
Even beginners learn the little tricks and magical tricks that can be used to lure and seduce people into opening their wallets very wide, and at the end of the week the juggler will have earned 50 silver per level.
Components Lvl Type Rank Ship Dist.
L aura 1 Normal 5

CAST [LEVEL n] Jugglery

Level 2

Song of Generosity

This cheerful song will spread like a rumor throughout the region and put the whole world in a celebratory mood.
Taverns and theaters everywhere will be full and even the beggars will be fed.
Components Lvl Type Rank Ship Dist.
2 x L aura 2 Normal 5

CAST [REGION x y] [LEVEL n] "Song of Generosity"

Song of Healing

It"s not just the medic who can help the wounded in battle.
The bards know various songs that support the body"s self-healing powers.
This song can close wounds, set broken bones and regenerate even severed limbs.
Components Lvl Type Rank Ship Dist.
L aura 2 Post-c. 5

COMBATSPELL [LEVEL n] "Song of Healing"

Level 3

Song of Terror

A very powerful song from the traditions of cats that penetrates deep into the hearts of enemies and robs them of courage and hope.
Fear will make them tremble and panic will dominate their thoughts.
Full of fear, they will try to escape the horrible songs and flee.
Components Lvl Type Rank Ship Dist.
L aura 3 Combat 5

COMBATSPELL [LEVEL n] "Song of Terror"

Rain Dance

This ancient dance ritual invokes the forces of life and fertility.
Farmers' yields will be significantly better for several weeks.
Components Lvl Type Rank Ship Dist.
L aura 3 Normal 5

CAST [REGION x y] [LEVEL n] Rain Dance

Level 4

Song of Confusion

This magical song comes from the ancient songs of cats and, when used before a fight, can bring decisive strategic advantages.
Anyone who comes under the influence of this song will not pay attention to the melody of their surroundings, their mind will become confused and give in erratically to sudden inspirations. Well-ordered armies are said to have suddenly found their archers far in front and their cavalry playing cards with the camp guards (or their leader sleeping in the long-abandoned camp, as is actually said to have happened in the Great Wars of the Old World).
Components Lvl Type Rank Ship Dist.
2 x L aura 4 Pre-c. 5

COMBATSPELL [LEVEL n] "Song of Confusion"

Song of Courting

From "The Songs of the Ancients" by Firudin the Wise:
"This seductive little melody and a few insinuating words overcome the distrust of the peasants in an instant.
They will enthusiastically join you and leave their house and yard in ruins themselves."
Components Lvl Type Rank Ship Dist.
2 x L aura 4 Normal 5

CAST [LEVEL n] "Song of Courting"

Blabbermouth

The enchanted unit begins to babble uninhibitedly, telling you what skills it can do, what kind of objects it carries with it, and if it is magically gifted, even what spells it can use.
Unfortunately, this spell does not affect memory, and so in retrospect she will be aware that she has told too much.
Components Lvl Type Rank Ship Dist.
10 aura 4 Normal 5

CAST Blabbermouth <unit-id>

Level 5

Countersong

This shrill chant echoes throughout the battlefield.
The special dissonances in the melodies make it almost impossible for magicians to concentrate on their spells.
Components Lvl Type Rank Ship Dist.
5 x L aura 5 Pre-c. 2

COMBATSPELL [LEVEL n] Countersong

Hymn of Aura Sharing

With the help of this spell, the magician can transfer his own aura at a ratio of 2:1 to another magician of the same magic area.
Components Lvl Type Rank Ship Dist.
2 aura 5 Normal 1

CAST "Hymn of Aura Sharing" <unit-id> <Aura>

Analyze Song of Life

All living beings have their own individual life song.
No two songs are alike, even if all songs of the same type are similar.
Each spell changes this song in one way or another and thus reveals itself.
This chant helps to hear those changes in a person"s life song that are magical in nature.
You will be able to decipher and unmask all enchantments that are not more masked than your ability.
Components Lvl Type Rank Ship Dist.
10 aura 5 Normal 5

CAST "Analyze Song of Life" <unit-id>

Epic Heroes

This ancient battle song raises the morale of your troops and also helps them to resist the frightening aura of demonic and undead beings.
Such a solid warrior will not flee even in difficult situations and his considered behavior will give him many an advantage in defense.
Components Lvl Type Rank Ship Dist.
2 x L aura 5 Pre-c. 4

COMBATSPELL [LEVEL n] "Epic Heroes"

Level 6

Create an Amulet of True Sight

The spell allows a magician to create an Amulet of True Sight.
The amulet allows the wearer to see all units protected by a Ring of Invisibility.
However, units that use their Stealth skill to hide still remain undetected.
Components Lvl Type Rank Ship Dist.
50 aura, 3 000 silver, 1 permanent aura 6 Normal 5

CAST "Create An Amulet of True Sight"

Create a Sphere of Invisibility

With this spell the magician can create a sphere of invisibility.
The sphere renders its wielder and ninety-nine other people in the same unit invisible.
Components Lvl Type Rank Ship Dist.
150 aura, 30 000 silver, 3 permanent aura 6 Normal 5

CAST "Create A Sphere of Invisibility"

Song of Seduction

This song can be used to charm a unit into giving most of their cash and possessions to the bard.
However, she always keeps what she needs to survive.
Components Lvl Type Rank Ship Dist.
12 aura 6 Normal 5

CAST "Song of Seduction" <unit-id>

Calm Monster

This mellifluous song can tame almost any intelligent monster.
It will refrain from attacking the magician and will not touch its companions.
But make no mistake, it will still remain an unpredictable creature.
Components Lvl Type Rank Ship Dist.
15 aura 6 Normal 5

CAST "Calm Monster" <unit-id>

Level 7

Sound out

If the unit succumbs to the spell, it will tell the magician everything it knows about the region in question.
If there is no one from her faction in the region, she has nothing to report.
She can also only tell what she could see herself.
Components Lvl Type Rank Ship Dist.
4 aura, 100 silver 7 Normal 5

CAST "Sound out" <unit-id> <x> <y>

Song of War

Like many magical songs, this one also comes from the ancient knowledge of cats, who have always known about the powerful effects of the voice.
This song whips up the mood of the warriors, even driving them into wild frenzy and bloodlust.
Regardless of their own pain, they will fight to the death and never flee.
While their attack is intensified, they pay little attention to themselves.
Components Lvl Type Rank Ship Dist.
5 x L aura 7 Pre-c. 4

COMBATSPELL [LEVEL n] "Song of War"

Hangover

Recording of Selen Ard'Ragorn's lecture in Bar'Glingal: 'It is said that this saying originated in the taverns of the West Streets, but it could just as easily have come from any other disreputable quarter.
Its most important ingredient is a barrel of the worst wine; the cheaper and more unhealthy, the more potent the essence.'
The art of distilling this wine into its pure essence, far more demanding than an alchemist's simple recipe mixing, and of binding and preserving it in such a way that it doesn't immediately evaporate as is its nature—yes, this is something only a master of Cerddor can accomplish.
Now you possess a small vial containing a ruby-red shimmer—well, not liquid, but not quite mist either—let's just call it an elixir.
But this is not the real challenge; since its effect dissipates quickly, it must be slipped unnoticed into the victim's drink within a few days.
You masters of deception and seduction, here is your chance to truly demonstrate your art.
But beware, do not recklessly taste the elixir yourself, for whoever has tasted it will never be able to give up wine, and will surely drink for a full week.
However, the true danger inherent in the elixir is not the temptation to drink, but rather that the drunkenness will be followed as surely as day follows night by a truly terrible headache.
And he will almost certainly have forgotten some of his best abilities for a few days, even up to two weeks, of study.
One more word of warning: This is very time-consuming, and if you wish to cast other spells in the same week, they will be more difficult for you.
Components Lvl Type Rank Ship Dist.
28 aura, 3 [knotroot], 50 silver 7 Normal 5

CAST Hangover <unit-id>

Level 8

Song of Fear

This war song sows panic in the enemy"s front lines and thus significantly weakens their fighting strength.
Fear will weaken their sword arm and fear will paralyze their shield arm.
Components Lvl Type Rank Ship Dist.
5 x L aura 8 Pre-c. 5

COMBATSPELL [LEVEL n] "Song of Fear"

Silence Dissonance

Each enchantment affects the Life Song, weakening and distorting it.
The skilled bard can attempt to capture and amplify the song of life and erase the changes from the song.
Components Lvl Type Rank Ship Dist.
5 x L aura 5 Pre-c. 2

CAST [REGION x y] [LEVEL n] "Silence Dissonance" ( REGION | UNIT <unit-id> [<unit-id> ...] | SHIP <ship-id> [<ship-id> ...] | CASTLE <building-id> [<building-id> ...] )

Analysis

Like living things, ships and buildings and even regions have their own song, albeit much fainter and harder to hear.
And just as you can tell from a person"s life song whether they are under a spell, this is also possible with castles, ships or regions.
Components Lvl Type Rank Ship Dist.
3 x L aura 8 Normal 5

CAST [LEVEL n] "Analysis" ( REGION | SHIP <ship-id> [<ship-id> ...] | CASTLE <building-id> [<building-id> ...] )

Level 9

Ritual der Aufnahme

This ritual makes it possible to incorporate any entity, regardless of its type, into one's own faction.
He proves this by CONTACTING the magician.
He will also be exclusively occupied with preparations for the ritual throughout the week.
The ritual will fail if he is too strongly tied to his old faction, for example, if he owes them services in return for his expensive education.
The magician leading the ritual must naturally expend aura permanently to ensure the permanent binding of the initiate to his faction.
He can accommodate one person per level and per permanent aura.
Components Lvl Type Rank Ship Dist.
3 x L aura, L permanent aura 9 Normal 5

CAST [LEVEL n] "Ritual der Aufnahme" <unit-id>

Summon Familiar

At some point in his wanderings, an experienced magician will encounter an unusual specimen of a species that will join the magician.
Components Lvl Type Rank Ship Dist.
100 aura, 5 permanent aura 9 Normal 5

CAST "Summon Familiar"

Level 10

Gesang des wachen Geistes

This magical song, once sung with fervor, will spread throughout the region, jump from mouth to mouth and be heard everywhere for a while.
How many weeks the song disappears from the memory of the region depends on the skill of the bard.
Until the song has completely faded away, his magic will grant all of the bard"s allies (HELP GUARD), and of course his own people, a one-time bonus of 15% to the natural resistance to an enchantment.
Components Lvl Type Rank Ship Dist.
2 x L aura 10 Normal 2

CAST [REGION x y] [LEVEL n] "Gesang des wachen Geistes"

Mob aufwiegeln

With the help of this magical song, the magician convinces the farmers of the region to join him.
However, the farmers will not leave their homeland and will not give away any of their possessions.
Each week some of the farmers will also cast off the spell and return to their fields. How many farmers join the magician depends on the power of his song.
Components Lvl Type Rank Ship Dist.
4 x L aura 10 Normal 5

CAST [LEVEL n] "Mob aufwiegeln"

Level 11

Gesang der Melancholie

With this song the bard spreads a melancholic, sad mood among the farmers.
For a few weeks they will retreat to their huts and leave no silver in the theaters and taverns.
Components Lvl Type Rank Ship Dist.
40 aura 11 Normal 5

CAST [REGION x y] "Gesang der Melancholie"

Miriams flinke Finger

The famous bard Miriam bhean'Meddaf was known for her extraordinary skill with the harp.
Her fingers were said to move so quickly across the strings that they were virtually unrecognizable.
This spell, which is quite easy to cast into a silver ring, results in a tenfold improvement in finger dexterity and agility.
She is said to have exploited this elsewhere as well; her reputation as a card cheat was notorious.
Craftsmen can thus produce ten times as much, and this could also be useful in some other activities.
Components Lvl Type Rank Ship Dist.
20 aura, 1000 silver, 1 permanent aura 11 Normal 5

CAST "Miriams flinke Finger"

Level 12

Gesang der Friedfertigkeit

This powerful spell prevents any attacks.
No one in the entire region is capable of taking up arms against anyone.
The effects can last for several weeks.
Components Lvl Type Rank Ship Dist.
20 x L aura 12 Normal 5

CAST [LEVEL n] "Gesang der Friedfertigkeit"

Gesang des schwachen Geistes

Woven into the magical essence of the region, this song weakens one"s natural resistance to an enchantment by 15% once.
Only the bard"s allies (HELP GUARD) are immune to the effect of the song.
Components Lvl Type Rank Ship Dist.
2 x L aura 12 Normal 2

CAST [REGION x y] [LEVEL n] "Gesang des schwachen Geistes"

Gesang der Versklavung

This powerful spell robs the victim of their free will and subjects them to the Bard"s orders.
For a time, the victim will turn completely away from his own people and feel that he belongs to the bard"s faction.
Components Lvl Type Rank Ship Dist.
40 aura 13 Normal 5

CAST "Gesang der Versklavung" <unit-id>

"In Weilersweide, near the Wythar harbor, there is a small inn that is rarely visited. It is not known to anyone that until a few years ago this farm was the home of the banished itinerant preacher Grauwolf. After recruiting almost the entire peasantry in one of his infamous fiery speeches, he was convicted of sedition and banished. He was only hesitantly willing to teach me the secret of his persuasiveness."

From "Wanderings" by Firudin the Wise.

Components Lvl Type Rank Ship Dist.
20 x L aura 14 Normal 5

CAST [LEVEL n] "Hohe Kunst der Überzeugung"

Aufruhr beschwichtigen

With the help of this magical chant, the magician can calm a region in turmoil.
The hordes of farmers will get lost and return to their fields.
Components Lvl Type Rank Ship Dist.
30 aura 15 Normal 5

CAST [REGION x y] "Aufruhr beschwichtigen"

Aufruhr verursachen

With the help of this magical song, the magician puts an entire region in turmoil.
Rebellious hordes of farmers make any taxation impossible, hardly anyone will donate money to scams anymore and no new people can be recruited.
After a few weeks the mob calms down again.
Components Lvl Type Rank Ship Dist.
40 aura 16 Normal 5

CAST [REGION x y] "Aufruhr verursachen"